Just started working on a lobby for a Hide And Seek type game that I have in mind
It’s very basic at the moment but it will (hopefully) start coming together soon
Just started working on a lobby for a Hide And Seek type game that I have in mind
It’s very basic at the moment but it will (hopefully) start coming together soon
More DropHills
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Can I ask how exactly you’re doing this? I know you’re using raycasting, hence the name but can you explain a little?
Script Beginner and already working on a big project
Did you copy tds? looks quite similar.
Ode to my Spaghetti Code Obby:
This is my 1st Obby. It’s derived from the Template Obby.
It now has moving platforms & sliding doors (with bugs of course).
Ode to My Spaghetti Code Obby:
Template Obby (for comparison):
Try it here: Ode to My Spaghetti Code Obby
A little earlier: I added NPCs that use modified WeaponsKits to the TDM places. (They switch to secondary weapons when they run out Primary ammo).
or here: Mt. Saint Luger Volcano
Finished my Roblox extension: Accounts manager - keep more than one account connected at once on the same browser.
This weird S.T.A.L.K.E.R.-like game needs a lot more work.
It’s from a tutorial by Default Cube since I don’t know anything about geometry nodes.