What are you working on currently? (2023)

Game thumbnail for my Overwatch styled game (Thumbnail is still a WIP)

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I’ve been working on the game Ride & Emergency for a while, and finally after so many work, the game has been released. It’s an RP game based on an italian city, overlooking the ligurian gulf. I would like y’all to check it out here! (2) Ride & Emergency, Italy - Roblox

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I was positioning a festive candy cane hoverboard on players back when this happened… :sweat_smile:

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Working on the movements for pets/assistants on a golf game. The reindeer is a free model, I’ll try using other models, animatable probably.

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bit of a big project for my first one to learn lua since im new but working on a mostly adventure game with some fighting a lot of exploring, mostly working on mechanics right now more specifically gliding now (the very fall slow from the block was the wip gliding btw lol, no model for the glider thing yet since i have big plans for it)

pretty good progress on the mechanics so far :happy3:

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Looks amazing! Can’t wait to try it!

I know this post was back in March, but your builds look phenomenal!

:melting_face:

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I made an A* pathfinding algorithm a few years ago, but it had a few problems with it, and so I decided to just completely re-write it.

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a sort of ghost hunting horror game.




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Making a realistic city with bladerunner/distopia style

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Underground complex






Devlog Here

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silly little third person perspective short dialogue thing using surfaceuis and a part because billboard gui’s SUCK, as stated by this little fellow…

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Working on a new christmas themed UGC concept. Do you have more ideas? Please let me know bellow what I should try to make!


image


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A Match Triple Ball clone, kind of a prototype stage, published last night.

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A procedural planet generator. (Very early stages)

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Goofing around with winter event mechanics

Now I will have to add throwables during every event to get more out of snowball code :slight_smile:

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