Started my latest project, mostly placeholders, lighting isn’t complete, and missing 70% of the details, but this is it so far!
In the code I provided, it would return nil
You can also do or
, if
, then
, else
, etc. These are called ternary expressions, and are like if statements on one line.
And now onto making rocks painting with my mouse. Anyways, what do you think of the trees? Spent a couple days improving them lots.
That looks great and thanks for mentioning Figma - I had not heard of that and it looks useful!
It is really helpful to make a design for a webpage. It’s free, there are enough tutorials online to watch to understand Figma. You can use it in a browser or just in their desktop app!
After I added that “safety precaution” feature to the door on the counter, I decided to work on the rest of the restaurant a bit. I’ve mainly just added a couple new walls, changed their texture size to actually fit their apparently 11-stud height. (Is that a good height for public places’ rooms? They’re usually like twice the height of a human.)
…but there’s another addition; Thanks to @stravant’s model mirroring/reflecting plugin, I could easily clone the left-side entrance to make its mirrored counterpart on the right side! (I’m amazed that it even cloned and properly corrected the doors’ attachment references, too.) Here’s a couple pictures of how it all looks, though these were taken while it was raining.
Oh, and now there’s also a small light above each entrance, mainly there to add that extra bit of mood when you’re standing outside the restaurant at night, as shown in this picture.
Tediously adding parts to all 49 keys of my skinned keyboard mesh. Why am I doing this? Well, I’d like it to be playable in VR, even if you’ll only be able to press one key with each hand.
And…done!
A skateboard game:
I tried making radial motion blur for the vehicles wheels. Honestly doesn’t look too bad imo
I made a push tool for a game. Kinda heavenly don’t you think?
Little update: I have decided to redo the radio tower completely, so it may look different at release than shown in these sneak-peeks.