What are you working on currently? (2024)

Made two neat hut models for a project in blender. Actually did a pretty decent job I think.

The project is pretty big and fairly unique so stay tuned!

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When I first started, I created some basic concepts for Jailbreak. Over time, I refined my style until it resembles Jailbreak, but now I’m looking for a style of my own. And, of course, I’d like to collaborate with you to create a Jailbreak-like game, and I could also use to work with another developer.


Working on advanced tycoon game

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Working on a Sonic fangame inspired by Sonic Generations.


Stage shown is Space Colony Ark: Act1 (based on Final Rush from Sonic Adventure 2)

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Modelled a USDM 8th Generation Honda Civic
4,676 Triangles


Studio pics:



wheels are placeholder for now until i learn how to model them lol

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Currently working on my kinitopet style game. Don’t have photos to share, but I have a devlog

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ported a crt fragment shader to my renderer

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I made a seven-segment display system. To showcase it, I made a display showing the current Unix Timestamp.

Check it out here:

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I have just made some changes to my barrel.
Original topic: I created a barrel


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I created a neon sword.
Original topic: Neon sword feedback


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I rewrote my Seven Segment module and added some customizability, like custom colors. Here’s a clock I made with it!

The clock shows the player’s current time, so it is handled on the client side. The unix clock runs on the server since it should be the same for all players.

Here’s another game link to watch it in-game:

I’m gonna mess around with my system a little bit more. If anybody is interested in this being open sourced or me making a tutorial about it, let me know.

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how did you do that? is that in studio or i am i stupid?

I’ve now added text support and made a new years countdown.

Text in seven segment displays is really limited, as it’s not usually that legible. Maybe I should make a fourteen or sixteen segment display next lol. Anyway, here’s the link to the countdown to New Years game:

Poll time:

Would you be interested in this being open-source?

  • Yes
  • No

0 voters

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it’s entirely done in studio, but instead im using my own raycast renderer which allows me to use fragment shaders i found or created myself

one potential use case is for me to create my own offline rendering system to create smoother animations, since i can directly get the pixel data directly after the rendering is complete

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Will try that eventually, right now I got a few other critical things that I added to the drone such as a few improvements.

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Interactive water using EditableMesh!

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More refinements

Improved Aircraft LEDs to look more realistic

New

Old

ND Filters yay

Only showing one of the 4, I don’t wanna clutter the whole post

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It’s done lol. 16-Segment display, model made in blender, supports all alphanumeric characters right now, but I plan to add special characters too. Here’s the entire alphabet in both lowercase and uppercase:

Much more readable right?

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Evil hole

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