What are you working on currently? (2024)

new open source tool

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:warning: :warning: YOU ARE NOW AN IMPOSTOR :warning: :warning:
You are killing dummies

What is this number in the rolling ball

Not for a among us game lol. Its like murder mystery and hitman combined.

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I was making this im bored

you can call it a speed but in dev terms they’re magnitude

Messing around with simple building destruction. It’s a decent starting point to work off of.

Oh and 2 more weapons I made


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how does the destruction work? ive been trying to add something exactly like that to my game

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1: Make a part (like a wall)
2: Export it to blender
3: Use the “cell fracture” addon to break it into pieces (You may have to subdivide the mesh a little first)
4: Export the pieces back to Roblox
5: Group and anchor the pieces
6: Then when you want the wall to break just swap the model for the broken one and unachor it.

You can likely infer the rest after some experimentation and research, good luck!

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About finished with a map for a Stealth FPS Game I’m currently working on.





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An open source, themable avatar editor to let players freely customize and help developers monetize


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screenshots from an ARG-type thing i’m working on, inspired half by Dream Game (the infamous yume nikki fangame) and 4slug and iltria’s games

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trying to see if i can get ambient occlusion proxies working (it sucks)

Working on my building style and details…





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That looks really good. Just for interest could you tell us the poly count and texture sizes you used?

3512 tris, texture is 1024x1024

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Surfacegui texture experiment

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Improving my UI design skills more. Thought this was post-worthy since it looks pretty cool. Based off the MW 2019 content warning screen:

The image on the screen is a placeholder but it fits nicely I think.

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