I wouldn’t bother adding some furniture so it doesn’t consume too much space and I want some space while keeping the builds, Ignore the dummy because I just placed it here. I originally asked for feedback to the russian community, but people didn’t seem to be happy with it, and I made it more based on the England flag since @Russian_TacoX is actually “british” and not russian, and he said that he “lives in london” and I didn’t believe him since his username has “Russian”, and I thought he is Russian, and I won’t add furniture because I want some free space and the game will be a fighting game, and I do not feel like making the build too complicated, and I made this mainly using parts as I don’t feel like overusing meshes, and It would be double-floored like Din Tai Fung [鼎泰豐 in Chinese, had to use google translate since Microsoft’s input method for traditional chinese is broken] at The Galleria Al-Maryah Island
it have grown better!
this build is getting more required improvements
the build is getting better, but at the same time, it needs improvements.
nah you are corrupting the build. bring the first one back
I have built it based on Din Tai Fung in The Galleria Al-Maryah Island, and I want to direct people to the developer forums since I have no other contact methods, but I am worried about getting moderated for “Directing Users Off-Site”, and I made a topic about that and I have worked on other builds that I would list when I make another post.
this looks cool
this needs improvements
0voters
also if you say “this needs improvements” without replying or private messaging me then you have no reason to choose “this needs improvements”
I’m on a thrilling journey developing a WW1-inspired game, influenced by classic movies and games in the genre. After dedicating over a year of passion and creativity, the time has come to test the limits of my game with a full server!
Why Your Participation Matters:
Experience a Unique Battlefield: Immerse yourself in a large-scale map designed to bring the epic scope of WW1 to life. The map is still incomplete, but with some new found motivation, I’m hoping to finish it in the coming month or two.
Be Part of the Game’s Evolution: With a server capacity aimed for 64 players, your involvement is key to understanding the game’s dynamics and optimizing performance. Your feedback will be instrumental in refining gameplay and ensuring a seamless experience.
Exclusive First Look: Although I’ve shared many aspects of the game on other posts, this event offers a unique sneak peek into the latest developments, including the expansive map and new features.
What’s in Store:
I have reached exciting milestones, including near-completion of the grand map. These enhancements are set to improve player engagement and retention significantly.
So far, my largest test involved 25-30 players, resulting in a fun and action-packed session. But I’m aiming higher! Your participation will help me assess scalability and further refine the game.
Upcoming features include a progression system (XP/Cash), Main Menu UI, Choose Load-Out UI, and many more!
How to Join:
I won’t overload this message with images since I’ve extensively shared visual content elsewhere in other posts. However, I’ll leave you with a thumbnail and links to the event and game for a glimpse of what’s in store.
Your support and feedback are invaluable to this project. Please join me in this ambitious endeavor to create an unforgettable WW1 gaming experience. Click on the link below to register for the event and become a part of our community’s history!
Please don’t accuse people of using AI. AI Checker Texts can cause false positives, and he probably wrote this by hand
I made an animation of the Cashier standing!
He used to work for the Qarfür store, but he got fired because people were saying that he was a sus guy, but he refuses to believe it, and the sus videos were from clones of him. and he watched the video and got angry when he saw this:
and he said “so some random chinese dudes come out and say that I am sus when it’s a clone…”
anyways enough of the backstory, I want to get your feedback on this animation which I made using Roblox Studio as it’s impossible to use Blender in my end when it comes to roblox animations. I use Roblox Studio for that. I have to ask you what do you think
It is lol, is that not allowed? I typed it my way first, and then ran it through AI, and it basically finds words that better describe what I’m trying to say so I use most of it.
Neon Mall and Theme Park (WIP) I’m a solo dev working on this project. It’s difficult and I’ve been building since 2020. All I want to do is bring some good entertainment to this platform and make everyone happy
This time I’m trying to make a JR E217 train set, starting from the driver’s cab, then moving on to the passenger cabin. This train is coming out soon in a game called IncoRails.
I did post this at 3:15 AM and I am feeling very sleepy and I have done the final remake of the Russian Tacos restarant and I might not remake it again unless you guys want me to. I will still NOT add the interior so computers don’t explode especially with StreamingEnabled on, also I will only add the Exterior and might add a few touches which I do not have time for so here it is
This is cool. Good night!
This needs improvements. Don’t sleep until you did the improvements I suggested.
This is worse than how it was. Bring back the old one. It’s just a quick task before you go to sleep
0voters
By selecting “This needs improvements”, You are going to receive the Private Message when I wake up [most likely between 10 AM to 1 PM, I may not open the DevForums when I wake up but minutes/hours after I wake up], now let me have some sleep and I might private message you after I wake up. don’t expect to get the private message instantly
Today, I started to try improving my custom character model’s UV mapping. Version 3 (the current public version) seems fine if you’re just using basic body colors, but…pretty much any clothes look wrong with it. Just take a look at Poppy’s uniform from Royale High:
I’m unsure of whether my modifications have fixed those issues, or if they’re going to complicate my future edits, but here’s what that outfit looks like with some tweaks to UpperTorso’s UV map:
It still doesn’t look like a skirt, but I’m going to treat this as an improvement, even if there’s now overlap between the parts of the texture that are used by both torso parts, so things will show up twice when the player leans over…