That’s man! Highly appreciated, I think I know why the destruction physics are happening.
So when you destroy something, each weapon has a distance, size, intensity of the “explosion” that does terrain damage, but if there is a wall in front of you sometimes the explosion will be inside of another wall, causing it to blow up the other wall and not the one in front of you.
I’m really working quite hard on the game and I am pumping out updates as fast as I can.
Could you explain what you mean by, can and cannot destroy? Everything on the map can be destroyed except the base floor.