looks super cool! it gives evade vibes dont know why
edit: you can play it now if you want; not optimized in any way so beware
click on the mugs to change the time of day
how did you do the shaking text? many people have wanted that effect for a while
the only way to get shaking text like the one in UT is by having separate textlabels for each character. there’s many ways to implement this, but if you’d like to use pre-made solutions, i believe there’s already 2 or 3 posts in #resources:community-resources that do that, try searching ‘rich text’ or something like that
2025 STATUS UPDATE
WHAT’S COOKING? NOTHING!
THAT’S RIGHT. THIS IS THE SECOND TIME MY SPECS ACTUALLY WENT BELOW THE REQUIRED LIMIT.
Considering my financial conditions now, it’s very unlikely that I’d actually get a new device any time sooner. :<
Worst part of all is that, when I was working last Tuesday, it was working all fine. Now I’m halfway finished with my 2nd Internal Assessment in college and only have a week of practical exams left, I thought of taking a break and then saw this. I had so many plans of doing, all ruined in last 30 minutes.
Ugh… I guess that’s written and sealed in my fate. Here, have a looked at what I had been doing… that I probably may not finish
this is an unfinished shooter map for an old PvZ based shooter game
this was a map concept I was making on blender, inspired again from Limbus Company Canto 6, The Wuthering Heights Manor
and this was the last image of the map which how many goddamn times I’ll try updating, teh project always get’s cancelled/postponed due to one or the other thing
(for context, this was what I was planning to do with revamping that map back in 2021 What are you working on currently? (2021) - #7379 by Astro_Plays1234)
Wow! This is really good! What kind of game will this become?
I believe you can download older versions of studio on other websites, I’m not sure if that will let you use studio, but you may want to try.
If that actually works, I’ll definitely try out actually, thanks for the suggestion! : D
EDIT: okay so it works which is nice but like
I was able to get 2017 version at most
but the issue with it is that, it has a lot less stuff in case of lighting and, now I learn that you actually have a smaller color palette for colors of parts, and attributes don’t exist
plus textures and meshes cannot work since it’s an offline studio client, but it’s still fine tbf
performant shadow mapping
A realistic Istanbul Metro M9 line.
This is the first station Ataköy. It features automated announcements, train information board and soon a train route screen inside the train.
You may check the references here: https://upload.wikimedia.org/wikipedia/commons/thumb/c/c0/15_Temmuz_Metro_İstasyonu_M9_2024.jpg/1200px-15_Temmuz_Metro_İstasyonu_M9_2024.jpg This one has all mentioned pictured. I’m planning to model the exact alstom model, but this is the nearest I can make just yet. Here is the train: https://upload.wikimedia.org/wikipedia/commons/thumb/4/44/M9_hattı_(2024).jpg/1200px-M9_hattı_(2024).jpg
From the main goals: The railways of the line is done, leaving the stations behind. Half finished (or half to do if you look at it like this) Here is the video demonstrating my project. Please ignore the half split announcements, the audio is misaligned. (Its hard to manage two test players and keep the audio aligned )
HOW DID YOU DO THIS?!?
I need this NOW
they look so yummy
more VR stuff!!! i just got climbing implemented and it works REALLY well. ive also added item interaction since my last post :33
(srry about video it was too big to upload)
Amazing work, I’m so impressed.
okay that’s actually funny LOL I AM SAVING THAT XD
Although yeah, to be very frank I also use Blender 2.74b which is like A DECADE OLD version, but
It offers, a LOT more features than even modern-day roblox studio for some reason xD
btw this was what that layout was supposed to be like
Nice!
They remind me of the goo balls in World of Goo. (Amazing game)