Just released my 2nd showcase
Hey everyone, I wanted to get some feedback on my Underwater and rain effects.
Is there anything else I should add or change?
been working on my physics VR system!!
i’ve got a few things implemented right now
- collider moves with any irl movement, so your camera doesn’t get offset
- hand / head directional movement, smooth / snap turning, and jumping
- hands use physics to align with your controllers, so they wont go through walls
- hand pose system
i hope to get it fully working soon :33
first off: awesome rain and water, i really like it and you’ve done a good job with it, I personally like the speed of the rain coming down and it works well with the environment you’ve gone for. I wouldn’t change anything, not for the time being as I think it works quite well :d
You look like a 5 year old trying to get over the block wondering how to jump
who’s gonna tell him that they weren’t replying to him
Shoulda flipped us off lmao
People using that are just gonna flip us off
I wish that were the case (lol dont ask), but no, alas, unless the developer adds a special input to do it, you cant actually flip people off
Woah this looks great!!
ong i didnt see the replied part so i thought he was talking to me
New custom hotbar to replace the roblox one, works on mobile and pc, very good, very good, really nice
first map i made only in blender, gonna texture it later, just colored it to see how it all would look
Such things shouldn’t be modelled in blender as one giant object, due to how Roblox calculates collisions.