What are you working on currently?

Just released my 2nd showcase

made an environment as part of an ongoing portfolio revamp (-:




18 Likes

Hey everyone, I wanted to get some feedback on my Underwater and rain effects.
Is there anything else I should add or change?

External Media
5 Likes

been working on my physics VR system!!


i’ve got a few things implemented right now

  • collider moves with any irl movement, so your camera doesn’t get offset
  • hand / head directional movement, smooth / snap turning, and jumping
  • hands use physics to align with your controllers, so they wont go through walls
  • hand pose system

i hope to get it fully working soon :33

9 Likes

first off: awesome rain and water, i really like it and you’ve done a good job with it, I personally like the speed of the rain coming down and it works well with the environment you’ve gone for. I wouldn’t change anything, not for the time being as I think it works quite well :d

1 Like

You look like a 5 year old trying to get over the block wondering how to jump

3 Likes

who’s gonna tell him that they weren’t replying to him

2 Likes

Shoulda flipped us off lmao

People using that are just gonna flip us off

I wish that were the case (lol dont ask), but no, alas, unless the developer adds a special input to do it, you cant actually flip people off :pensive:

Woah this looks great!!

1 Like



2 Likes

ong i didnt see the replied part so i thought he was talking to me

New custom hotbar to replace the roblox one, works on mobile and pc, very good, very good, really nice

2 Likes

first map i made only in blender, gonna texture it later, just colored it to see how it all would look



1 Like

Such things shouldn’t be modelled in blender as one giant object, due to how Roblox calculates collisions.

2 Likes