What are you working on currently?

they’re attachments with billboard guis, and they get deleted while the player is looking away

honestly cant think of how i could optimize it even better

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Fair enough, I see your point. besides the smoke i cant really think of anything else. its tuff already still.

first part out, I’ll post more parts of it soon, also please forgive me for the video quality I wasn’t able to find a good resolution without actually affecting the frame rates ;-;

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Finally, a Roblox speed builder who knows how to build on a grid. :sob::pray:

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!! TERRIBLY SAPPY BUILD; VIEWER DISCRETION IS ADVISED !!
this is also a continuation of my last build

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Thank you for making your use of studs actually look good. Love the aesthetic.

I am working on an airline after taking a brief hiatus from the platform



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thank you very much :^)
love me cozy stud builds; you can see more on my profile

Part 2 out

Also




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Tokyo map I created for Airsoft Battles!

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Part 3

Also, qe’re actually going retro now.



also LOL, i miss egg hunts so bad :sob:

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Decided to work on something a bit simpler to help pad the ol’ portfolio a bit.

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I’m developing Squid Runners (competitive runner which will receive LiveOps support), and I want to build the right partnerships early. I would love your insights and feedback on how to achieve success with this project, here are my questions about growth listed in my post!


Here is what the core mechanics are looking like so far

I have listed my goals for what to develop next in this project here!

Happy developing everyone!

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hey again everyone, I made another environment for my portfolio. I think it’s a better improvement over the last environment I posted >:D




thanks for viewing!

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Wow this is amazing! Keep up the good work!

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This looks really good. Now don’t do what front lines did (do a bunch of scummy things).

considering bro is insulting people for not making triple A quality UI designs it might be too late :sob:

Anyhow Im currently working on a custom state handler, cause managing the player and their animations and inputs is so tedious lol

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Sounds like something EA or Ubisoft would say…

Anyhow I’m working on a party fighting game with goofy mechanics.

I’m on topic so you can’t take me down :smiley:

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2000th post!

Arcade style karting game, very barebones at the moment…
Maybe I’ll post some pictures later.