Little Update on the game, the material ui now works. have a small placement system working and a bit more!
sorry for quality Roblox is limiting, also this time I learned to pause my music lol
rotating not working yet
Little Update on the game, the material ui now works. have a small placement system working and a bit more!
Y’all wont believe this, but I figured out how to create super performant real-time lights in my real-time raytracer. Only about a 7% loss in FPS when lights are enabled.
You never fail to amaze me ethan, that’s awesome!
Woah thats really cool! Do the lights work off of the ground?
Working on some silly little UI:
Along with that been learning about custom types, Its been really confusing, but in the end, its saved me so much time its crazy.
Right. I have problems with that UI.
Hopefully this feedback helps!
Yep. Basically wherever the ray lands, the light calculation is done, and then that light colour and brightness for that position is cached at those coordinates to avoid any more light processing.
Which basically means this bakes lights in real-time
This is actually some really clean and simple UI. I love the monochrome approach you’ve taken!
I am Crazedbrick1, and I approve of this message.
Fallington: Fallington - Roblox
My game is looking for new bright ideas from you players giving a chance of feeling a part of the game. So go check it out
I’ve been working on my game and messed around with the lighting quite a bit and got a weird angle to take this screenshot (map unfinished + forgot to anchor bulb lights in the BG)
Here is a sci-fi gate reproduced from one I found on YouTube.
I am currently working on a reactor core game; I am a fanatic of core games.
Click here to go to the game.
GLORY TO CONQUEST
This is a short preview of an upcoming project I have been working on a lot recently. In Glory To Conquest, your goal is to expand your nation’s territory, economy, and political control as much as possible. The game is currently planned to be released in the next few months.
A few things that aren’t shown, but will be added/are already added:
(Side note: The video lags a bit, it is not from the game itself but the recording)