Working on a climbing/obby game where u can gather and flex diffrent necklaces and add attachments on it.
Game:
If you got time, give me some feedback on it. The game is unforgiving even if it has a few checkpoints u can get.
Working on a climbing/obby game where u can gather and flex diffrent necklaces and add attachments on it.
Game:
If you got time, give me some feedback on it. The game is unforgiving even if it has a few checkpoints u can get.
I’m working on building a card game!
(No one’s going to see this lol)
Currently dividing my time between designing my game’s interface and attempting to recreate some old-school graphical effects with EditableImages.
Currently having more success with the former than the latter. Laptop’s still a solid, though, which I guess counts for something.
Since I posted, I have added a few more stages including a skip button in my tutorial obby game. As of now I’ve stopped working on the obby game and I’m now working on a tutorial story game via YouTube.
that’s actually really good. you did the chatting very well.
I’m working on my horror game. It’s releasing 2025 Spring.
These are the animations & sound effects I’ve recently got done with the game.
my 500 millionth post on this topic!!! im working on a game inspired by Among Us, Flicker, and the Salem witch trials. watch till the end its worth it
all of them are super cool and original but then theres just chica
Oh, you’re talking about the yellow one right? Well, yeah they have a striking resemblance to Chica but I wanted to use Foxy’s & Chica’s features onto that animatronic, in-game it’s the fastest AI you’ll have to worry about, but I get your point when it comes to it looking like Chica.
But would you believe me if I told you, that it wasn’t Chica, but instead Waddle - Waddle the Duck?
that drawing is seriously impressive dude. i look forward to playing it!
Working on a game with the style of doors, but the monsters run fast (same as you)
If you have played fnaf: doom, the gameplay is mainly inspired by that.
Each monster has unique way of chasing you. both you and the monster have infinite stamina, so the only way to get rid of a monster is by outplaying it.
What loops did you use in soundtrap for that mystical part? It’s very calming.
Pardon me but what? I don’t understand.
Sorry, I realized my message was kind of incomprehensible.
I was asking if you will make the room darker, like so you can’t see.
No, but some monsters will purposely break the lights. Also there is a generator in the house that needs tending to or the power will go out.
Also the flash light isn’t always a safe bet as one of the monsters can only see electricity, so having one while moving will get its attention.
hey so uh im not doing that anymore, im making tabletop sandbox
Good animations and sound effects!
I get off track a lot…
Now I’m making…
3D graphs!
Y = sin X
Z = cos X
Y = math.Sqrt X
Z = math.round X
Y = sin X
Z = cos Y
Any ideas on what equations I should try?
What would ±sin(x) look like🤔. Technically it’s not exactly a function then but it’s still graph able
itd be cool if you made tan(x)