[quote] … And I’m continuing one of my projects again, and I’m importing the lobby into the new ROBLOX terrain thingy. Now to dig it out…
Working on a replica of SpaceX’s ASDS.
The dimensions are accurate, but I still have a lot of work to do.
I’m working on Star Jam! New HUD coming soon :DDD
Been working on this little fella lately. Managed to get him down to 30 instances now, which is alright for animating and such. Still missing the 3rd foot (for tilt and realistic movement).
[quote] Been working on this little fella lately. Managed to get him down to 30 instances now, which is alright for animating and such. Still missing the 3rd foot (for tilt and realistic movement).
[spoiler]
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[quote]
expanding that underwater demo I made [/quote]
If only the fog tweening bug was fixed I could use that in a non-showcase game
[quote]
expanding that underwater demo I made [/quote]
If only the fog tweening bug was fixed I could use that in a non-showcase game :([/quote]
it’s in the pipeline
This thing still.
I’m working on a quick build plugin, it’s on my computer upstairs though, which I can’t get on right now, so I can’t show a picture. But basically the plugin makes building a lot faster and easier. It’s hard to explain how, but I’ll show you a picture once I get on my upstairs pc.
Working on my own custom tool system to replace ROBLOX’s backpack:
I must say its pretty bad-ass to actually carry a pistol in one hand and a rifle in the other… not to mention this is a more realistic way to carry guns into battle.