I built the basic structure to this lobby [shown below] and I don’t know how to improve it or what to add to it.
What I do know is that on one end, there will be a voting area, and on one, there will be global leaderboard. Apart from that, how can i improve this lobby?
Any feedback or suggestions would be most appreciated!
I first have on e question;
What is your Game about? If we don’t know this how do we know what’s to tell you? Try doing sormhtign in the style of your Game
In my lobby build, I have a place where there is a proximity prompt and if you click it, you can invite your friends to play with you. (You can easily set up something like this with SocialService.)
What is the game about? Try to add things with the same theme as your game.
Also, how long will players stay in the lobby? If it’s for a short time, you might not need too many objects in the lobby, and vice versa.
However, here are some ideas that you might use:
Leaderboards, obbies, shops, spleef, plants, furniture, secrets throughout the lobby, pictures on walls, and maybe some sort of voting system for maps if necessary.
The game is a round based game, a player is chosen as the kill the rest have to survive yadayadayada.
Cliché I know, but this game is for my development.
The players will be in the lobby for at least 20 seconds, that being the intermission and map voting. Once they die in the game, they will get sent back to the lobby, where they will stay until the round ends.
Tehn what I would do si to add something like a lair of where the killer goes or something lid taht, maybe some weapons and a body? Not sure if thsi is against the ToS