I’m working on a game that has a UI, obviously I’m developing and testing it on my computer and there the ui looks fine. And it does too on mobile however I noticed that if you have items in your inventory which you will have when playing this game it will clip over the ui. On my computer the screen is larger so I don’t get that issue. I use scale size for the ui currently
As you can see on mobile it’s clipping and it’s hard to press the buttons beneath it
maybe consider using UIConstraints, AnchorPoint , and dynamic layout adjustments (like UIListLayout or UIPageLayout ) to make sure the UI scales properly and avoids overlapping, while also testing on different screen sizes using the mobile emulator
You can hide the items in your backpack while a dialog is displayed, but if you need both to be visible at the same time, you can simply place the dialog a little higher.
You can keep the current position and use a script to detect if a player is using a mobile device, and then, move the dialog a little above the itens.