(i am working on this in a local file, i am unsure if this issue would also happen in a roblox player instance)
Okay, this seems like something very simple that i’m somehow overlooking, i’m trying to make a UI “startup screen” for a game, which shows a sequence of images before showing the menu, but my issue is here, that the script happens to load and run before the default roblox loading screen leaves, which makes everything that was meant to be displayed already have gone by when the loading screen disappears, which is not what i’m trying to do, as i stated before, i’m not sure if this issue would happen in a published game, but it happens in studio playtests.
still, i want to see if i can find a solution for this, as it’s happened to me in some of my older games, in almost the same context.
so yeah, thanks in advance! i’m maybe just a little bit stupid