the title speaks for itself
What can I use os.time for?
the title speaks for itself
What can I use os.time for?
You could find out how much time has passed from timeX to timeY, for example:
local time1 = os.time()
task.wait(5)
local time2 = os.time()
local timePassed = (time2 - time1)
can you add comments to explain to me how this works? be descriptive
Hey what’s math.random seed generation?!
os.time() returns the number of seconds since 1st January 1970 00:00 and will update every second, so in this case timePassed
will be 5
lua math.random
is a pseudo-random generator, by changing the seed with math.randomseed(os.time())
the number sequence that is more-likely to be generated changes.
so do I always need to put a wait?
If I wanted to make a daily reward system, How would I detect the time [player] was away if they left?