What can you do with this information? (Using Lua Heap to find source of memory leak)

Wow Array is growing and the memory usage of the game goes up and up but there is nothing inside of array here that is growing so how am i supposed to know what causes the issue.

How am I supposed to find where the memory leak in my game comes from when every thing that seems to lead to it is called “anonymous” or doesn’t get displayed at all.

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Start turning stuff off until the memory doesn’t go up?

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I can try it again but it hasn’t worked for me yet