-
What are you attempting to achieve?
I’m currently making a semi realistic mostly open-world RPG game. -
What is the issue?
I have a few building assets I made and put them together with some good terrain and lighting, but I just can’t figure out how I want to do the rest of the map. The plan for the game is different kinds of enemies will spawn in different grass based biomes and through completing puzzles, led by NPCs, they can discover new areas. -
What solutions have you tried so far?
I’ve regenerated the map a couple times, and tried different layouts.
This is what I have currently: