Hello,
I created a procedurally generated map and already began building and designing it.
Unfortunately, I completely forgot to center the map onto the origin. This made the map’s most extreme point be at (8000,0,8000).
I am debating whether or not this would affect gameplay that much.
My question is, does the Roblox engine become unstable at 8000 studs (due to data limitations/inaccuracies)?
I think I see some visual artificing but if I do it is extremely minor and I had to actually try to find it.