What do i put in fire client parameters?

if i put nothing and fire the server then it gives me the error “Argument 1 missing or nil”
i dont know what to do btw hre is the script

script.Parent.Activated:Connect(function()
	game.ReplicatedStorage.RemoteEvent:FireClient()
end)

You need to put the individual player object you want to fire the OnClientEvent for (communicate with). After that, you just need to add any extra values you want to pass.

RemoteEvent | Documentation - Roblox Creator Hub

so are you saying a tool? i dont under stand

nvm i have it working now sot thanks

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.