What Do These Microprofiler Tags Mean ("AsyncTask", "Solver", "Fitting", "Expand")

Hello,

I was wondering what these specific tags mean in the microprofiler, because there is a lot of them in my game and they seem to all be related to something but I’m not sure what

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The tags are “AsyncTask”, “Solver”, “Fitting”, “Expand”, “Solve”, “Layer”, and “FinalSolution”

Hello!

Unfortunately, there is limited documentation available on the specific meaning of these tags. But, I can give you a basic understanding of what they MIGHT mean:

  1. AsyncTask: This tag might refer to asynchronous tasks, which are operations that run concurrently with other tasks without waiting for them to complete. Asynchronous tasks can help improve performance by allowing multiple operations to run simultaneously.
  2. Solver: This tag is probably related to solving mathematical or logical problems within the game engine, such as physics calculations, pathfinding, or constraint solving.
  3. Fitting: This tag could be associated with fitting algorithms, which are used to adjust the parameters of a model to best fit a set of data points. This might be related to adjusting the position, rotation, or scale of objects in the game.
  4. Expand: This tag may refer to the process of expanding or enlarging certain elements in the game, such as textures, meshes, or other graphical assets.

Please don’t take this as exact because this is just a general explanation and it might actually be different. I’m not sure what the other tags you mentioned might mean “Solve” probably does the same function as Solver, I am lost at the others though.

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