Create new lighting and try to adapt to a good angle
if you want to see my gfx to 4k see my twitter::
Create new lighting and try to adapt to a good angle
if you want to see my gfx to 4k see my twitter::
Looks really good man, things i would suggest to change…!
But for know, keep up the good work. Can’t wait to see the final Gfx soon!!
Its looks pretty good but a few suggestions:
The character seems stretched out alot. Try making it less stretched out (If you used blender, you can hold shift on the render and resize it to always keep it’s original form while making it bigger.)
The grass looks alright but doesn’t really fit in that well (IMO).
Overall looks pretty good for a normal gfx.
thank you friend, I will try to take your advice and my next gfx will be in a few days because in my country already started the classes
thanks for your artistic and secure, on my twitter already e hung gfx
It’s really beautiful, and I wish you continued success.
Not bad. Keep up the good work!
Hi Foxy,
Nice GFX! However, I am sceptical about the white bits that appear on the grass. They make the grass itself look layered and artificial.
The gfx itself is well made, but I noticed a small detail:
As you can see, the grass goes from a dark green color to a brighter one. That looks a little bit strange, so consider changing that. After all, this is a nice gfx and thats the only thing I noticed.
One thing you might consider is trying to better utilize the open-space.
It’s somewhat off-putting when you consider that the focus on a photo should be the largest, brightest, or central shape. Since your character is significantly smaller than the grass/sky and since he isn’t centered, it gives an awkward feeling having all the open-space.
I’m not sure if you’re portraying a certain scene with specific themes but if this was an adventure-style still, where the character is doing a stroll through a park or something, you might consider throwing some buildings or terrain (mountains/forests) into the horizon. Alternatively, you could throw more characters into the GFX, either companions to the central character or just background characters.
Looks amazing, try and lower the lighting so it looks more effective.
It looks great! I think increasing the dynamic range / the contrast between the foreground and the background would make it look better and overall improve lighting—other than that I lovve it.
I like the lighting and all, but the grass looks a bit fake, as in too sharp, besides that I like it