What do you think of my relief of my gfx-without HDRI

I would like to know if something is missing for the relief here I leave an example

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From a modeling standpoint, that looks very simple and easy to make. It doesn’t impress me personally because it looks like you just slapped a material on it and rendered it. It might look better to others who don’t have any experience. Also, It seems very plain. Add at least a gradient background (Slight fade from gray at bottom to white that is barely noticeable) or some text because I don’t understand the goal of this render.

From what I saw of your other posts, your knowledge of nodes is improving. This is good in terms of a material, although personally the displacement/bump you’ve added is too sharp.

You should try adding something like this into a scene, say as a statue or something. That way you can get experience in integrating lighting, materials and scene composition into one picture.

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He just got into cycles and is working on improving his knowledge of nodes to achieve realism.