So i’ve been working on a grid based tower defense game for some time now, and I want to share my “tech demo” with you guys, get your opinions, and if you think that somebody would even bother playing it. Most visual effects, graphics and sounds are just WIP (icons for the operators or “towers” if you want, were generated by AI), but I still want to know what you think about the base gameplay mechanics. I will also appreciate any tips or things that you would want to see in the game.
For some context, its heavily inspiried by a mobile game called arknights. Basically you form your squadron of operators (deck with towers) and head out to complete maps. The game would have some sort of story campaign, events, survival maps and stuff. You would be able to upgrade your operators, collect skins for them and stuff like that.
Anyways here is a short showcase vid featuring gameplay:
You can also try it yourself on my rb profile, but it may be buggy since I haven’t published it for some time now.