I’m currently revamping the UI for a game I’m working on called, The Runner (which is possibly going to be renamed). Here’s a clip of it:
Please note that this ui is still being worked on and that there are some missing features.
I’m currently revamping the UI for a game I’m working on called, The Runner (which is possibly going to be renamed). Here’s a clip of it:
Very nice UI for a 2D game! But, I want to ask, the Quit button just kicks you from game ?
When pressing the quit button, you get kicked with a message saying, “Thanks for playing!”
Nice, but I found it useless. The player can just close the window or leave the game.
I’m aware of that. I might remove it once the game is fully released. But, we’ll see.
the gui looks great! i’d recommend re-making/upgrading the background:
The UI is awesome, keep working!
Classic look! Loved it + the sounds on it when you execute them is
Looks awesome, I love the sound effects. Although, it might look good if you change the cursor to a white ball.
Looks pretty great. Although I would say to add maybe some trees in the background and maybe and increase and decrease tween effect for the “Alpha” text like minecraft.
Omg this looks better than the other one, so nice
what does the feedback window do?
Since the game is going to be in Alpha or Beta once it releases, the Feedback menu will be an option for player’s to give feedback, suggestions, or bug reports. When you press the submit button with your feedback, suggestion, or bug report inside of the text box, it will go through roblox’s filtering system and send it to a private discord server.
Can’t people just spam feedback? You should add waiting to feedback if so (or its already there).
also, these two button’s text are touching the border and that doesn’t look good
I’ve actually never thought of that. I might add something like that so people can’t spam the feedback menu.
I’m aware of that issue. I’m not too sure on how I could fix this issue.
maik text smoller, simpl fix
The issue is that I made the text scaled. And if I set the text size to be smaller, it won’t look good on different devices or aspect ratios.
not the size of the text, the size of the textlabel/textbutton