What do you think of these simulator zones?

Heya!

For my new upcoming game (code named Long Story Conquest). I am trying something different.

Almost every simulator has this generic square with eggs hidden to a corner. This one, this is different.

I want your opinion on this new style. Introducing… The Castle!

The castle is the Start Zone, but it is also the event zone, egg area and even the rewards area!

This place is like a main HUD. All events will only be affected here which saves time and attracts the players to one place. Making stuff easy to locate. What do you think of the build and idea?

But thats not all. I am working on the 2nd zone. And it’s not done. So i will show you a bit of it

The Jungle!

What are your thoughts? and what can i improve on?

1 Like

Looks good, I really like the style! If you don’t mind me asking, what’s the general concept around the game?

1 Like

It’s a simulator game inspired by a game called “Comedy Conquest” and “Pet Simulator 99”. It has been in the works for 2 months and is a game where you tell stories to your friends (Actually spawns people on your friends list) where you can then rebirth and buy better pets

And thanks for the feedback btw!

1 Like