I love connecting Roblox to webservers, running several scripts and making stuff happen. I’m looking for a new challenge to script & develop.
What I achieved so far:
Make a webpanel and link it to a Roblox game
Save application centre results to a webserver
Render any website image in Roblox (pixel by pixel)
Much more.
I’m looking for a new challenge, if you got any cool ideas or just want to share what you use your webservers for, that would be great! Then I can try to find out how to accomplish that stuff.
I use them a lot in my plugins for studio. I have done this using them:
Full External File Exporting/Importing/Syncing that allows External Editor for scripting.
I link to Azure DevOps so i have in studio planning and work items etc (glorified todo list)
I have several core ones that create scripts from data (MS SQL) this is used mainly for Master Data ie Weps list etc etc
The project im working on currently is heavily using them for data saving, etc. Players can drag icons to GUI within game and they are saved back to DB via Webserver call (just 1 example). All loots are calculated on webserver as well
I have a webserver front end to my game as well for full in game item management as well as Player Area for accessing inventory/stats etc outside of roblox
I guess you’re storing the player data on your webserver as well then? The thing I don’t like about Roblox is that you cannot send requests to the game itself when it’s not running.
yes my game uses MS SQL backend database, so actuall i can do things when no game is running. for example i have NPCs that do things via a call to the webserver from a windows service.
Just some ideas: (i missed before) save/create terrain via webserver (its on my list but not looked at it yet)