What does LookVector.Z means?

Hi Guys, so I was messing around with LookVector today and saw a property called LookVector.Z, I wondered what does that mean, does it mean the z-coordinate of LookVector in world space or local space? I’m not good at maths so this may sound dumb. Any explaination is appreciated, thanks :slight_smile:

1 Like

It’s the absolute unit of global Z on the LookVector’s single unit of a part’s orientation toward Z(relative Z). By default, this is -1.

1 Like

Thanks but I’m this much dumb that I still didn’t got it clear. If I’m right, does that mean it’s the z-coordinate in world space? If you want to, you can clarify more :slight_smile:

Maybe you should pay attention to these numbers.


The teal part is to highlight what that indicates approximately.

1 Like

Thanks alot, this visualization helped me!

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.