What does requires handle do? I looked it up and could someone explain it more in depth? I was wondering because when I made sword animations and I played them when i swung a sword, the sword always sticks to the hand which makes the animation look odd. The priority is action btw.
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Tool objects require a BasePart named Handle to work. RequiresHandle allows you to create Tools that work without that part. It’s intended to be the spiritual successor to HopperBins.
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