What FOV should be used for cutscenes?

I’m going to be implementing a cutscene into my game soon, and I was wondering what field of view people usually use for what, if maybe views of large terrain have different fov than views of people talking, if maybe there are specific fovs people like to use for that sort of thing. I’ve never done cutscenes before, so I kinda want a good idea of what people typically like to use

I would use 95 to 105, here’s an image comparing FOVs.

I think you also try to do lower FOV for talking/small scenes and larger FOVs for bigger ones

3 Likes