What game to do in the current trends?

So I am a Roblox developer with the skills and ability to make games.

At the moment I choose a fast project to set the online and Roboks itself. I want to do the project for 2-3 weeks.

And here is an important question, I have a couple of ideas about what to do, but I do not know what to choose, can you please suggest? Here are the options:

  1. Anime game, like a tower defense, but with slightly different mechanics. A game similar to this one, but in anime style: Toy SoldierZ - Roblox. I chose this option because I like this same game and anime, but the question is whether he will dial up online and whether it is possible to do 2-3 weeks.

  2. A regular Anime mode like these, [UPD 10!] Anime Warriors Simulator 2 - Roblox, [UPD 3] Anime Swords Simulator - Roblox, [❓X2+X3💰] Anime Gods Simulator - Roblox. And here are the same questions as in the first option.

  3. And the third option is something like this: Arm Wrestle Simulator - Roblox, now this mode is quite popular, and why not do something similar in its popularity only not with wrestling, but for example with digging. But again, the same questions are.

So in the end, I would like to say that there are opportunities and there is money for advertising. But the question remains what is better to choose from this, so that it is shot, given online, and then it is already all the same will it continue to gain or not? My main thing is to test their skills of quick game creation, and their advertising. I hope for a great and good answer. Thanks for your attention)

Let me just say that I would not mind if the game after a month will be dead to me the main thing to earn Robux and learn how to make such games quickly and at the same time to test their skills

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You shouldn’t rely on trends to make games, make whatever you want. When making games, money should not be the first thought, but the game itself. You can easily distract yourself by dreaming big (i.e. money, fame), which is something you don’t want. There is nothing wrong with making money and/or having fun with your fantasies, just keep it balanced.

If you are making a game based on a trend, at least have a twist so it is not repetitive.

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