What Happened To Instance.UniqueId?

Around March 27th I could see that every object in the game had a property named “UniqueID” which had a set of randomly generated characters similar to HttpService:GenerateGUID()

dasdsafddfsd

But…

As of now I can not see it. Was it released by an accident? Is it ever coming back?

It could be very useful for distinguishing between objects with the same name and so many other use cases.

I’m just wondering… Why is it gone?

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Considering there was no announcement of it at all, my guess is that it was accidentally enabled too early. We’ll probably see it come back eventually. A lot of newer features are typically hidden behind feature flags so that the engineers can test them without exposing it to everyone else.

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