What happened to ReplicatedScriptService?

So there used to be this thing called ReplicatedScriptService, that I could not find much documentation about, but I found some questions about it. Now I cannot find any evidence of its existence while experimenting in Studio. So uh, whatever happened to that?

ReplicatedScriptService was likely removed some time ago according to this.

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ReplicatedScriptService is now StarterPlayerScripts. They are functionally identical.

StarterPlayerScripts existed long before ReplicatedScriptService

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I wonder what the point of it was then. Maybe they removed it because it wasn’t needed?

It allowed you to run both Server and Client scripts in a single container, kind of like how you can share stuff between the Server and Client with ReplicatedStorage

I’m not entirely sure why they removed it tho.

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