So there used to be this thing called ReplicatedScriptService, that I could not find much documentation about, but I found some questions about it. Now I cannot find any evidence of its existence while experimenting in Studio. So uh, whatever happened to that?
ReplicatedScriptService
is now StarterPlayerScripts
. They are functionally identical.
StarterPlayerScripts existed long before ReplicatedScriptService
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I wonder what the point of it was then. Maybe they removed it because it wasn’t needed?
It allowed you to run both Server
and Client
scripts in a single container, kind of like how you can share stuff between the Server
and Client
with ReplicatedStorage
I’m not entirely sure why they removed it tho.
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