What happens to old/unused/ older version model's mesh part ids?

(I dont know which category this belongs to so please instead of report it just tell me where to place this question).

So i have an FBX file which has like ~50 saparate mesh parts that need to be together to create the model, its a skin mesh model with bones.

I upload it to ROBLOX, then i saw i have something off like not the right geometry so i edit in blender then upload it to roblox again.

i did that like 8-10 times, every time i upload the model, each mesh part of the model has a new id

Does that get deleted, removed if i dont need it? do roblox clean up unused mesh ids?

i probably have thousands of unseen uploaded mesh ids in my inventory that even i cant see, should i be worried about it? like what happens to them?

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On the roblox servers? No, I don’t think so unless you ask roblox to have them deleted.

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So i can upload the model without worrying about anything to limit about?
i wonder when will it be too much for the servers to handle assuming thousands of people upload items every hour

If there was a limit then roblox would have added an option to delete models, which they don’t. Hence, I am assuming there is no limit and you can upload as many models as you want.

Also, I suggest moving this topic to #help-and-feedback:platform-usage-support as this has NOTHING to do with #development-discussion.

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I run into the same issue.
Yes, you can choose the latest version, but my toolbox is getting crowded with MeshIDs that are of no use to me.

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