What I need to know to make anti-autoclicker script?

Hello Everyone,

I have some problem with my cafe game security about the player who use autoclicker to make a noclip glitch throw my staff door and they trolling my staff they also try to cheat the in obby and other stuff in game.

The script I would like is the script is to detect the player who is using autoclicker and kick them of.

But the problem is I don’t know how I can detect the player that is using autoclicker. Can you tell me what I have to learn about the script so that I will practice and learning with myself please.

Thanks for reading This topic.

Record how many times the tool is firing the equipped signal per second and kick if it is 3 or more times

1 Like

How about the other stuff that they can cheat using autoclick Ex.Order GUI

(EDIT: I mean the spam Event using autoclick)

I don’t think the Equipped signal can be forged

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Instead of an anti-autoclicker, you should rely on game design to discourage the autoclickers. Which is an indirect approach yet effective.

Although you can still filter it with band-aid solutions, that involve specific “places” to click.

For tools, to avoid spam equipping, you can utilize some “equipping time” when players are equipping the items. A delay that prevents any other tools or itself being spammed.

3 Likes

Make a mouse clicked event and then have a loop to see if the player is auto clicking, for example:

local mouse = game.Players.LocalPlayer:GetMouse()
local cooldown = false

mouse.Button1Down:Connect(function()
    cooldown = true
    wait(0.01)
    cooldown = false
end)

while true do
    wait()
    if cooldown == true then
        wait(0.02)
        if cooldown == then
            game.Players.LocalPlayer:Kick(”dont use autoclickers.”)
        end
    end
end

Or else use key input like e to do something.

1 Like

Don’t use mouse for new works. its deprecated
instead, use UserInputService

Mouse has been superseded by UserInputService and ContextActionService , which cover a broader scope, are more feature rich, and support cross-platform patterns better. It remains supported because of its widespread use, but you should strongly consider using these alternatives.

Quote: Mouse | Documentation - Roblox Creator Hub

2 Likes

Thank you for telling me the source that I need to know ;-;