So, I am trying to make a GUI, and I am having some placement issues, so I am making an invisible background. and I amusing a “UIAspectRatioConstraint” to make sure that it is the right size.
Now, the issue I am facing is what actually is 16:9 aspect ratio with the UIAspectRatioConstraint?
Currently I have it set to “1.779” and that is the closest I have gotten, which seems to be perfect. Of course it does not need to be perfect as you won’t see it, however I would like to know for future reference.
Ah yeah, that would make a lot of sense. Roblox allows you to do 3 decimal places, so by doing 1.777 it does not take up the whole screen… And somehow it still does not take up the whole screen with 1.778. It seems like it needs to be in between 1.778, and 1.779, like 1.7787 would be perfect.
Thank you for the answer, I will mark as solution!