What is a Behavior Tree and how do I use it?

Recently, I saw a plugin called BehaviorTrees3, and I was curious, what is a Behavior Tree and How do I make a code with the plugin?

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BehaviorTrees are not meant to create code but organize code for handy situations. You’ll mostly use it for organizing certain actions for an AI. Such as checking if it has a certain amount of health and if so, It’ll advance to the next action, Otherwise, Do whatever else you’ve said/provided on it’s BehaviorTree.

Huh, so how do i organize code with it?

Why did you make a separate post for this rather than reading the BehaviorTrees3 post and replying to it if you had questions?

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