Hello everyone,
I wanted to make a character for a project I was working on, and when I was done modeling, I imported the parts into studio, but then I was confused on how to actually set the startercharacter or just any character in the game to the character I modeled in blender.
So I came across something called “CharacterMesh”. When u go to the documentation it says that this modifies the character’s appearence but only for r6, which is fine for me, but I dont know how to make it work. Do you just put the characterMesh into the character and then select a bodyPart and put in a Id? Cuz thats what I tried but it didnt work I also tried looking up what it does but could find absolutely nothing.
Also another question what is the best way for setting a roblox character to the character you made in blender? Do you just change the Id of the meshPart or is it better use specialmeshes in every part?
If someone knows the answer the one of my questions I would be very thankful if you could replied.