What is better, creating map from chuncks or parts?

Idk if this is good place for this question, if not, pls dont flag it and reply what is better place and i will move it there.
Ok so i have problem: I have game with randomly made path from segments, and what is better for player, to complete the map from chuncks of few segments or from single segments?

This question feels like a better fit for #help-and-feedback:building-support. It’s unclear whether you’re addressing the technical portions of your system or the building (e.g. construct of your map).

It’s also unclear what you’re asking for here. The thread title says chunks or parts, but chunks can contain any geometry so this doesn’t make much sense. The post then talks about segments: what are these referencing? Mind sharing some examples of what you classify as a “chunk segment” or a “single segment”?

On another note, terrain does exist for maps as an alternative to parts. Did you perhaps mean terrain?

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I’m pretty sure it’s through a script:

Ok so i have a problem: I have game with randomly made path from segments and what is better for player, to complete the map from chuncks of few segments or from single segments?

That doesn’t make it clear where it falls under though. Technical issues with the script itself would fall under Scripting Support, while determining how to build the map falls under Building Support.

The lack of explanation or samples leaves it fairly ambiguous as to where it falls under, but the thread content gives me the impression that it leans more towards Building Support. I don’t want to make any assumptions so I pitched out that feedback, the rest of which can (and will be done) via DM.

Its RANDOMLY created. If you want a truly random build, it has to use a script. I think hes looking for what would be the best performance wise.

This is irrelevant to the content of the topic. Random generation is apparent. It is unclear whether they are discussing the construct of the map or the generation algorithm. Random generation can be done through complete randomness or placement of preset segments.

Ok, for now I guess it should be placed in #help-and-feedback:building-support but until @mistr88 gets back to us, we won’t know.

Ok, i saw you say it is unclear, so I will try to redesribe it.
I have game similar to crossy road and I need to randomly place water, grass, road and train track. So what will be better, to create 20 chunks and randomly put the together or to complete the map from single segments (grass, road,…).
Idk what is better, because when I complete it from chunks, the gameplay will be more controlled, that ik, that it is not impossible (like 20 roads in line). But when I use single segments, every map will be completely diferent.

Parts. Chucks are too slow to work with usually.