The script that will be doing this is on the client, so which would be better at replicating the behavior of the Solid Modeling
tools in Studio?
I’ve also started to dabble a little bit, and I’ve ran into some issues with the geometry service way.
So I start with this:
And when I intersect all three in studio, I get this:
Works as expected, no issues, all good. However, when I do it with my script, this happens:
For some reason, only two parts are accounted for, the third is ignored.
Here’s the game link:
UnionsInRoblox.rbxl (57.2 KB)
Thanks!