As title says, what is difference between both and how to make path to those?
In Roblox Studio,
Players is a service that contains all players currently playing the game. Each player object represents a user account and contains properties such as
UserId . On the other hand,
Workspace is a service that contains all objects that are part of the game world. When a player joins a game, their character model is added to
Here’s an example script that demonstrates how to access a player object from both services:
local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") -- Accessing a player object from Players local playerName = "Player1" local playerFromPlayers = Players:FindFirstChild(playerName) -- Accessing a character model from Workspace local characterFromWorkspace = Workspace:FindFirstChild(playerName)
It’s important to note that while both objects represent the same user account, they serve different purposes. The player object contains information about the user account while the character model represents their avatar in-game.
A player in workspace is their character, while a Player in Players containers their information (DisplayName, UserId, etc).
You can get a Player’s character by referring to the
Character property in their Player Instance in Players.
-- getting a player from the client local localPlayer = game:GetService("Players").LocalPlayer local localCharacter = localPlayer.Character or localPlayer.CharacterAdded:Wait()
Thank you too
Adding to this, how do you refer to a local player, not a single one?
You can refer to the local player using the
LocalPlayer property of the
Players service. Here’s an example:
local Players = game:GetService("Players") local localPlayer = Players.LocalPlayer
This will return the player object for the user running the script. Keep in mind that this only works in a LocalScript or a ModuleScript that is used by a LocalScript.
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