What is good practice for making/working up to making UGC Items?

Recently, I made a topic to see if my UGC Concept/Application would be able to get into the UGC going off of Users in the community, what I saw mostly was “You may need to practice more on your modeling skills before applying to UGC” And I thought that was true, so I thought I would make this topic because it could help me and other users work our way up into getting into the UGC Program.

Please leave any tips below.

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Think of things that would appear in the catalog (e.g. a Wizard hat, possibly make a twist to it)
or things that people would want to buy (e.g. a cool back accessory, like a weapon)

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For working your way up into anything in life, I partially believe the statement “practice makes perfect”. I say partially because “perfect” is unrealistic and is a hurtful mindset. Practice over time in a quality environment with effective teachings makes you better at what you wish to get better at. That’s a little wordy though.

I’d say spend at least 10 minutes a day modeling something. One day you could follow a tutorial on YouTube. Another could be trying to recreate something in real life like your room or something. Random idea generators, emulating a style or model you see, timed challenges like modeling an object for an hour, etc.

You also don’t want to burn yourself out as a creator. Might be weird advice, but it’s a good reminder to think of water, posture, and getting outside every now and then.

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