Hey all, @Infinite_Visions here.
I’ve put a lot of work into my solo project High Seas. A lot of players were confused on what to do. So, I added a Quest System, to give them some nice objectives. I fixed a lot of bugs, added shiftlock to swords, and gave other major improvements.
People seem to really engage well with it. However, I haven’t managed to find much success with the game. It has a lot of cool, unique features. But what is it missing? What throws you off? What are you confused/dislike about the game?
Please rag on the game, so I can improve. I sincerely appreciate any and all feedback.
The last devlog: High Seas | Wrapping It All Up - Devlog #8
Game link: High Seas
Thank you