I think it’s the time since the Roblox instance has been running(?), even from the start of opening studio but idk
I can’t seem to find the documentation : /
It matches this in studio: elapsedtime(). It should match it in a client/server as well. In addition, outside of studio, I think time() and elapsedTime() are the same. I’ll leave the testing to you
I did some testing: elapsedtime() is always the same as select(2, wait()) in studio, on servers, and on clients. time() is always the same as select(2, wait()) on servers, but not in studio since it is 0 and not on clients since it begins counting when the local data model starts instead of when the server data model starts
edit: oops, time isn’t the same as elapsedtime in studio, as we both mentioned above. Didn’t I say something about trusting me?