What is the best approach for turning tires?

Hello :slight_smile:

We are working on a new kart, and it goes pretty well! However, the kart has spheres as wheels instead of cylinders. I am wondering what the best approach would be to make these rims turn? Would it be putting it into a surfacegui and rotating it with a script, or?

Thanks in advance for your suggestion. :slight_smile:

Kr
Jonas

3 Likes

Make a cylinder place it in the spheres make the spheres transparency 1 then add all the textures you need to the cylinder, then weld the cylinder to the sphere and set the cylinder can collide to false

1 Like

Aja wonderful and easy idea! Thanks!

1 Like

No problem hope it works. 30 CHARSSSSSSSSSSS

Sadly doesn’t work. :frowning: This is how I welded:

https://gyazo.com/7358b7200d4bacb07e98757c27f82125

This is when trying to go straight:
https://gyazo.com/7ec2097842f3073e7e6d02c74d757bb5

However none of the parts are anchored. :frowning:

Did you set can collide to false?

Yes. I did. I also tried anchoring and unanchoring again, same result.