We are working on a new kart, and it goes pretty well! However, the kart has spheres as wheels instead of cylinders. I am wondering what the best approach would be to make these rims turn? Would it be putting it into a surfacegui and rotating it with a script, or?
Make a cylinder place it in the spheres make the spheres transparency 1 then add all the textures you need to the cylinder, then weld the cylinder to the sphere and set the cylinder can collide to false