Thanks for the reply, I’m new to blender though and I’d want it to be a half-dome, hollow, same poly as my build and a frame over the glass, so every following every edge. I’ll mess around in blender and see what I can get
I cant get the blender icospheres to have the correct poly though (Subdivisions) to match my build. I’ve already implemented it so changing this would cause chaos. I’ve tried manually building one but it looked terrible.
I would use the icosphere, but I cant get the right amount of subdivisions to fit my build. I think I might use the UV sphere until I am experienced enough with blender, thanks!!!