What is the best way to create pet movement?

Hi! I have a spirit model (the pet in my game) which I want to move and also attack. I have used body position and body gyro for it but I can tell this isn’t the best way to do things. The movement is ruined because it is jittery and also due to network ownership, when I get close to a character it glitches out. Also, should I have the moving aspect be on the client side or the server side and the attacking system be on the server side.

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