What is the best way to damage the Local Player?

Hello
I am doing a fall damage script
What is the correct way to damage the local player after I detect he has fallen from a big height?
Should I send remote event to the server and in the server to call TakeDamage?
Should I both send remote event to the server and also call TakeDamage on the client (and on the server) to avoid lag in the response?

Thank you in advance

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Values should always be changed on the server. For example leaderstats values but also humanoid values like Health. So sending a remote event to the server to and change the humanoid health there is the best thing u can do.

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